Electronic Arts (EA) announced this week that they will be closing Visceral Games, one of their high visibility studios. Started in 1998 as EA Redwood Studios, Visceral Games has produced a wide variety of games across multiple platforms. Their work includes a couple of Tiger Woods PGA Tour games, James Bond games, Lord of the Rings games, and, most notably, the full Dead Space series. Fans of Visceral Games and the Star Wars universe also may be aware that the studio was working on a linear story driven Star Wars game licensed from Disney. Amy Hennig, formerly of Naughty Dog’s Uncharted series, was heading up the Star Wars game as the creative director. EA has said the Star Wars game will now be under their EA Worldwide Studios, which essentially shares work between various locations. The game will be revamped into a “broader experience”, likely meaning that it will be made into a more open experience to keep players engaged and coming back for DLC and other downloadables. I am sure we are all hoping that the talented people of Visceral Games land on their feet at other developers.